Alexander Shijan Junior Project Manager/Scrum Master
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Education

NHTV Breda University of Applied Sciences: International Game Architecture and Design Bachelor               2011-2018

         Graduation Thesis on Identification of Success Factors in Video Game Kickstarter Projects

·        Specialization in p;roduction and Gameplay Systems Design

·         Best Design Award 2013

·         Lead Designer on several projects

Professional Experiences

Professional Experiences
2017 -2016  Assistant Project Manager Internship
                      Breda University of Applied Sciences(BUAS)
  • Assisting with supervision of 3-4 student projects, between 7 to 18 people each working with Ubisoft IPs.
  • Collaborated with clients to understand business problems and convert them into requirements.
  • Prepared and conducted workshops to help promote Agile methodologies.
  • Coached students to ensure their project is on schedule.
  • Organized weekly meetings and daily stand ups, taking meeting minutes.
 

2016 - 2015   Team Lead
            Grip Combat Racing (BUAS Client Project)
  • Collaborated with stakeholders to insure milestones are met.
  • Created sprint plans with input from the team through poker planning.
  • Used Agile Methods to promote disciplined and efficient workflow.
  • Maintained positive atmosphere and motivated team members.
  • Managed version control through Perforce P4V.
  • Helped play test levels and offered feedback.
  • Ensured BUAS staff was up to date on project status.
  • Engaged students from another study to produce a marketing proposal.
 

2015-2014 Design Lead
                    Territory RTS (BUAS Student Project)
  • Updated and iterated on design documentation.
  • Ensured genre design conventions were adhered to.
  • Designed levels using Unity through an iterative process.
  • Used Jira for bug testing and reporting.
 

2013           Gameplay Designer
                    Project Moonscrapers (BUAS Student Project)
  • Maintained and updated design documentation.
  • Engaged in iterative balancing to ensure engaging game play.
  • Recorded and directed a voice actor.
  • Operated a showcase booth at Gamescom in Köln.
  • Conducted bug testing and quality assurance.
 

2012-2011   English Conversation Teacher
                     Volksuniversiteit Laren
  • Offered English conversation and writing practice for those wanting to improve their communication skills.
 

Skills and Languages

Agile and Scum   ★★★★

Communication ★★★★★

Teamwork           ★★★★★

Analytical Skills  ★★★★★
Microsoft Office     ★★★★★

Microsoft Project   ★★★★★

Jira                             ★★★★

Perforce                    ★★★

Unity                          ★★★

Unreal Engine 4       ★★★★★
​English    ★★★★★

Dutch      ★★★★★

Russian    ★★★★★

Downloadable Versions: .docx and .pdf format.

alex_shijan_cv.docx
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alex_shijan_cv.pdf
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